Original Work
Game Design Documentation (GDD)
Designation: Reclaimer
Designation: Reclaimer is a cooperative, roguelike shooter, which will see players stepping into the post-technological collapse landscape of Midas-9 to reclaim the wastes from a host of aliens, robots, and artificial intelligence’s in a chempunk barrage of bullets. Players will take the space of one of three “Reclaimers”, and evolve that specific Reclaimer throughout their run. A total of 27 distinct keystone abilities and skill-trees featuring over 200 noticeable augments will keep players coming back again and again.
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Add-on Work
Dead By Daylight Chapter – Dead Space

Killer – Necromorph “The Ascended”
Special Ability – Hunter’s Frenzy
A stealthy charge-like ability, enabling The Ascended to move quickly and stealthily across long distances, damaging Survivors and destroying the environment when it arrives.
Special Ability – Red Markers
Transform several standard hooks into Red Markers at the start of a Trial. These Markers act like hooks, with the added benefit of inflicting Mark of the Moons and spreading it among Survivors.
Special Effect – Mark of the Moons
An insanity styled status effect, players afflicted will gradually become convert into Cultists, at which point they turn sides, fully supporting The Ascended by revealing Survivors and altering speeds.
Survivor – Isaac Clarke
Perk 1 – You and Me
Gain tokens when hooked, use these tokens by stunning a Killer mid-chase to regain health and hinder the Killer further.
Perk 2 – No Time to Lose
Repairing a generator while near the Killer gives increased repair speed. Finishing the generator grants a short burst of speed.
Perk 3 – At Any Cost
Use the Ability Button while opening the exit gate to activate this perk. Your location and status will be broadcast to the killer, in exchange for increased opening speed.
Killer Perks
Perk 1 – Hex: Paranoia
While the hex totem is active, the Killer’s terror radius will travel around the map independently of them.
Perk 2 – Hive Sight
An anti-loop perk, allowing the Killer to see the aura of Survivors near recently dropped pallets.
Perk 3 – Around Every Corner
An information perk which causes Survivors to scream when encountering one another.
Destiny 2 Subclass – Shadow
Keywords
Incorporeal
A Guardian status effect. When present, the Guardian will be invisible and capable of passing through enemies.
Shadetouched
Damage-over-time effect. Enemies afflicted by Shadetouched will release a Tendril on death and spawn a Miasma.
Exaltation
Stackable buff that grants bonus damage, lifesteal, and movement speed.
Miasma
A small area of cloudy darkness. Enemies within are highlighted and take damage per second. Guardians within receive bonus movespeed.
Phantasm
A fragment of life energy. When picked up, players receive health and overshield.
Exalted
A player is Exalted when they have at least one stack of Exaltation. An Exalted player receives increased health regeneration.
Tendrils
Wispy arms of shadow which rapidly seek nearby enemies, prioritizing those who are not Shadetouched. Non-Shadetouched enemies will become Shadetouched on contact, Shadetouched enemies will deal damage and become stunned.
Warlock
Super
Fly into the air, shooting shadowy beams at every creature in sight. Apply Shadetouched to all enemies hit. Close enemies take significantly increased damage, and drop a Phantasm if killed. Gain an Exaltation stack for each enemy killed.
Grenade
Shoot a rapid beam, dealing damage and applying Shadetouched. If the enemy dies, it leaves a Miasma and releases a Tendril.
Melee
Struck enemy is inflicted with Shadetouched and launches a Tendril. When attacking, absorb nearby Miasma to gain super charge.
Hunter
Super
Become Incorporeal. Dealing a critical hit or killing an enemy inflicts the Hunter with a stackable Shadetouched status effect. Manually end the ability to convert all Shadetouched stacks to Exaltation stacks.
Grenade
Throw a dart that releases a Miasma cloud. If the dart hits and enemy, teleport to the enemy, dealing bonus damage and becoming Incorporeal.
Melee
When striking, inflict Shadetouched and spawn a Phantasm. If the struck enemy is already Shadetouched, deal bonus damage and spawn three Tendrils.
Titan
Super
Become Incorporeal and enter an empowered melee state, gaining increased melee damage. Gain bonus healing and overshield for attacking. If the attacked enemy is Shadetouched, gain a stack of Exaltation. If at full health and overshield, spawn a Phantasm instead.
Grenade
Throw an explosive. Upon impact, pull all nearby enemies toward point of impact. Any affected Shadetouched enemies spawn a Tendril. Non-Shadetouched enemies become Shadetouched.
Melee
Hold to charge a dash. Upon release, magnetize to any nearby Shadetouched enemies, dealing bonus damage.
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Overwatch 2 Hero – Mechrogeddon | Tank

Ability 1 – Scrap Drill
A drill of warped and sharpened metal. Hold to damage enemies in front of Mechrogeddon.
Ability 2 – Omnicles
Summon a tentacle of scrap from the ground. Will periodically slam enemy heroes when they are hit by the Scrap Drill.
Ability 3 – Omnicle Grip
Direct your Omnicles to grab a targeted enemy hero, rooting them.
Ability 4 – Omnicle Armor
Mechrogeddon cannibalizes a currently spawned Omnicle, granting bonus armor and health.
Ability 5 – Omniwall
Command two Omnicles to link together, blocking passage from any hero.
Ultimate Ability – MechroMarch
Mechrogeddon extends his drill in front of him, lumbering forward at increased speed. At the end of the march, slam the drill down and spawn three Omnicles.